![]() ![]() ![]() This will make sure the animation is not jumping around, but (if it was to be running on the spot), would be still but the legs and head would be moving to show the running cycle.ĭo the same for the idle animation, but in this case, the only difference should be the height of the sprites. However they should be in the same position. Your different animation frames should look the same or similar to mine: as in, there should be different head heights and some differences between the legs. If you can see shadows in different places(you may have to lower the opacity of some of the layers to see properly)- nudge them all around to fit in the same position. To achieve this, open up all layers at once (they should be on a transparent background), and check to see the shadows are all lined up. Shadows are all in the same position and image is cropped to the edge (do this for idle as well).Īs shown in the animated tutorial above, the shadow does not move at all.
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